package engine.display.newAttack.vo
{
	import engine.flag.ResourcesPath;

	public class PrizeVo
	{
		public var playerName 	: String;
		public var model		: String;
		public var exp  		: int;
		public var exploit		: int;
		public var type		: int;    //2玩家 4伙伴
		public function PrizeVo( name : String, model : String, exp : int, exploit : int = 0 ,type:int=0)
		{
			this.playerName		=	name;
			this.model 			=	model;
			this.exp			=	exp;
			this.exploit		=	exploit;
			this.type			= 	type
		}
	}
}